Nickelodeon All-Star Brawl wears its influences on its sleeve. Not only does it harness the power of fanservice by utilizing popular memes spawned by Nickelodeon’s various animated properties, but it does so alongside a fighting system that is very clearly built atop the genre foundations Super Smash Bros. first established back in 1999. And while it’s hard to avoid comparisons when every major mechanic can be traced back to a single franchise, some parts of the game have obvious 1:1 analogues.
[Nigel] flicks his opponents with insane force, often finishing them on the spot,” community manager Thaddeus Crews says, explaining the attack. “Beware that this move has a tiny hitbox and long [recovery], which leaves him quite vulnerable if he misses.”
Much of Jigglypuff’s strength in a game like Super Smash Bros. Melee is derived from the Pokémon’s ability to out-maneuver opponents by floating around the stage and conducting hit-and-run attacks. Her unique movement options are the perfect complement to Rest, which needs to be positioned just right to maximize its effectiveness. Watch any Melee match featuring Smash god Juan “Hungrybox” Debiedma and you’ll see what I mean.
Sadly, I don’t see Nigel’s flick being quite as character-defining as its Super Smash Bros. counterpart.
Nigel Thornberry, patriarch of the eponymously wild Thornberrys, is one of the weirdest characters in Nickelodeon All-Star Brawl. Earlier today, the developers behind this cartoony platform fighter released a breakdown of the nature documentarian’s moveset, which includes one very big homage to the undisputed king of the genre, Super Smash Bros.
Case in point: Nigel Thornberry employs a move that is essentially Jigglypuff’s infamous Rest attack. If the timestamp below doesn’t work, the technique in question is demonstrated around the 3:30 mark.