Another major bug fixed is the Terraforming tech tree that may disappear or may look missing, especially when loading data from old saves. Now, you do not have to worry about this.
While several things have been ironed out, there are still some known issues that may still persist. For instance, the devs have acknowledged that the limit for colonists being allowed through the elevator is substantially low. This may be addressed in a future patch. Also, game crashes may occur more frequently in some versions of Mac.
Aside from a very useful automatic bug reporting system, there are plenty of bug fixes in this update as well. Game crashes that may result from loading old saved game data have been resolved.
The developers have also made sure that they’ve addressed most bugs related to saved game data before this update.
Fixed the game crash after loading a save game with invalidated drones
Fixed the game crash when a player selects the Rock Formation object on an old retail save
Fixed missing Terraforming tech tree in the old saves Fixed the “Advanced Martian Engines” tech adding 20 fuel to Cargo Rockets
Fixed the “Transport Optimization” tech not adding extra cargo space Fixed the description of the “Banner” mentioning Mars while on an asteroid map
Fixed the Cave of Wonders description Fixed the Lander rocket disappearing when the “Rough Touchdown” event occurs
Fixed the progress bar of “Required Waste Rock” not changing while flattening Fixed the problem when a fired worker immediately returns to work
Fixed ramps being instantly built Improved feedback when the Asteroid Lander requires maintenance